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DarkLordsForum
Site dedicat clanul DARK LORDS
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Acum este: 04/11/2026 09:10
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Mesaj |
TTF Junior 2

Data inscrierii: 10/Sep/2008 Mesaje: 25
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Trimis: 17/09/2008 20:54 Titlul subiectului: Despre versiunea 2.0.8 |
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Aceasta versiune este in teste si va fi implementata candva, mai jos sunt in engleza punctele ce au reparat sau ce vor sa faca ei in continuare.
Top is the newest patch the farther down you get to older patches. This list is from Jun 8th up to Aug 28th
Feature - Noob protection: If you attack player who have half the highscore points than you your citizens are going to get dissatisfied
Feature - The satisfaction of the own citizens gets lowered if treaties are broken or dissolved by attacks
Feature - Alliance: The Interior Ministers are now able to fÄcute different ranks with different rights and assign them to alliance members
Feature - Alliance: The General is able to see all attacks towards alliance member
Feature - Alliance: The General is able to see all military actions taken by alliance members (thus attacks and assistance troops) - he is also able to call them back
Feature - Alliance: The treaty overview shows a overview over all treaty sorts from the alliance members
Feature - While editing the external Alliance page you are able to see a preview
Feature - While colonising you are no longer able to take more resources along than could be stored in the town
Feature - Tooltip of the maximum storage capacity of a good extended with an trading post entry
Feature - Donation list at the raw material deposit overworked
Feature - Sorting of the military movements overworked
Feature - Defend harbour and town is possible again
Feature - Military advisor limited to 10 CR's/ messages per page
Feature - Function to report users at the island view
Feature - View of the unit upgrades adapted at the Ikipedia
Feature - Added a pillory for all users. The link can be found on the highscore page
Feature - Transport overview adapted
Feature - The own offers at the trading post, besides the one from the actual town, are visible again at the bargain finder
Feature - It is no longer possible to start actions by using the "back" or "reload" button from the browser
Feature - Different improvements to limiteazÄ loading times and to avoid "white pages"
Feature - New building destruction screen
Feature - After changing the E-Mail address it needs to be validated to be overtaken for the account.
Feature - Additional password request while changing the E-Mail address added
Feature - At the Tool-Tip from a town on the island view you are now also able to find the Highscore place of the user
Bugfix - Viewing error of the Tool-Tip at the combat reports
Bugfix - Fleets were sometimes not shown in the trading port while being loaded
Bugfix - A wrong storage Tool-Tip has been shown at the trading post
Bugfix - When a own spy has been discovered the format of the report has been wrong
Bugfix - Reports of discovered spies could not be opened
Bugfix - Poseidon-wonder-permanent-effect has been wrong
Bugfix - Building time formula of spies has been wrong
Bugfix - Viewing error at the embassy with IE7
Bugfix - Resources could be produced during a trading post trade
Bugfix - Resources could be lost during a trading post trade
Bugfix - Some players had action points missing
Bugfix - Destruction of some buildings did not bring any resources
Bugfix - Wrong view at the military advisor. Attacker have been shown as occupying forces.
Bugfix - Sort by distance at the trading post has been wrong
Bugfix - Buying building material by using the trading post was incorrect
Bugfix - Trading post showed results which have been out of range
Bugfix - While attacking in waves some trading ships has been lost
Bugfix - No loot protection by the warehouse at distinct wave attacks
Bugfix - Troops could be send via the sea way also when there was a blockade
Bugfix - While the workshops was working on an upgrade you could build or destruct the building.
Bugfix - At the gold highscore where some users with negative entries
Bugfix - In some cases the town data have been switched in automatic messages
Bugfix - Viewing error at the diplomacy advisor with the IE
Bugfix - Erroneous view of the loading duration at the ship-/unit send screens
Bugfix - Free spies disappeared with excepČional conditions
Bugfix - Erroneous view while accepting a trade offer at the IE
Bugfix - Building time from spies have been wrong with hideout level 21
Bugfix - Viewing error at the premium view of the diplomacy advisor
Bugfix - Error at the cultural goods arrangement screen
Feature - Badword filter for the nick name when registering
Bugfix - After a town change you came to not fitting sites
Bugfix - Ships with the mission colonization could not be called back
Bugfix - Advisor did shine after a new registration
Bugfix - Approximate costs for military actions have been calculated wrong
Bugfix - finished researches where only shown one click further
Bugfix - Mission time between own towns has been wrong
Bugfix - When de-constructing the hideout the wrong number of spies has been retired
Feature - A trade at the trading post is no longer cancelled if the gold is not enough to buy all wanted resources. You are now going to get proportionate resources.
Feature - A new view at the espionage report while spying fleets
Feature - The alliance names are links to the alliance page everywhere in the game
Feature - Attackers do no longer get a combat report when they loose all their troupes in the first round.
Feature - Trading fleet overview shows the loaded troupes
Feature - You are now able to stop the loading of your ships
Feature - Own offers in reach are shown at the trading post
Feature - Lost units are now shown at the combat report
Feature - If you do not have enough ships for a transport you are now able to charter some for Ambrosia. Those are only used for that action and not added to the own pool of transporters.
Bugfix - Replacement of troupes has been shown as attack
Bugfix - Trading ships could not be called back
Bugfix - Vacation mode of banned players has been cancelled after 30 days
Bugfix - The building level of the hideout had no influence on the rate to discover a spy on a spying mission.
Bugfix - Spy got stuck when the target town had no hideout
Bugfix - Fleeing lead to lost troupes
Bugfix - You could only forge at one workshop
Bugfix - Viewing errors at the combat report
Bugfix - One researcher/worker less has been shown than assigned
Bugfix - Wrong number of united troupes
Bugfix - Viewing error at the tavern with FireFox 3.0
Bugfix - Message that troupes got lost also was shown in combat round 4
Bugfix - Viewing error of the drop down menu with IE 6
Bugfix - Differing points at the Highscore
Bugfix - Spy does not fulfil the order correct
Bugfix - One event gives more than one message
Bugfix - Messages at the Outbox have been deleted on their own
Bugfix - Waiting for answer did not work with a special browser configuration
Bugfix - Ingame message spam has been possible
Bugfix - Replacement of troupes was not possible without trading ships
Bugfix - Admins were shown at the Highscore
Bugfix - Change research was not possible at high researches
* Feature: Improvement of the Highscore and the player search
* Feature: Coordinates in the town drop-down are now available for all players
* Feature: Detailed combat reports show all modifications
* Feature: Full effect of corruption
* Feature: The list to choose the town is also able to show luxury goods (adjustable at options)
* Feature: Tooltip with detailed unit values at the combat report
* Bugfix: Added missing research descriptions
* Bugfix: You are able to build spies when one got lost before
* Bugfix: Fixed viewing error of banned players without vacation mode
* Bugfix: Town names have been interchanged in the trading fleet reports
* Bugfix: Town names have been interchanged at a fleet recall
* Bugfix: Page after the de lux trader improved
* Bugfix: Resource storage and the trader do no longer ignore the resources at the trading post
* Bugfix: While creating a colony you are not able to view the wonder list
* Bugfix: Trading ships did not come back after a blockade
* Bugfix: Sort by price at the trading post
* Bugfix: Able to spy if someone is online
* Bugfix: After deconstruction the trading post the added bargains are deleted
* Bugfix: Spies could also be used at towns which are at vacation mode
* Bugfix: Fixed viewing error at the alliance highscore
* Bugfix: Fleets could not be called back twice
* Bugfix: Returning ships have not been marked as such
* Bugfix: Countdown till the beginning of the next fight round
* Bugfix: Results of the trading post search is paginated
* Bugfix: Trading post can be destructed again
* Feature: Ikariam PLUS: better resource arrangement within the town advisor
* Feature: Ikariam PLUS: all buildings within the town advisor on exhaustiv view
* Feature: Ikariam PLUS: coordinates in city drop down shown beside the names
* Bugfix: banned users not longer automatic set into vacation mode
* Bugfix: own troop movements shown as attack
* Bugfix: combat reports don´t show real plundered loot
* Bugfix: troop improvements don´t override wall bonus anymore
* Bugfix: wrong score in alliance overview
* Bugfix: alliance- / highscore error´s fixed
* Bugfix: alliance members not marked in highscore
* Bugfix: indication error in wonder display with IE 7 fixed
* Bugfix: max. in trading port does not work / trading ships for free
* Bugfix: max. display on wonder fixed
* Bugfix: page refreshes after research is ready
* Bugfix: slider don´t insert 9999 anymore while dismissing troops
* Bugfix: incorrect tooltip fixed
* Bugfix: city graphic is conform with size of city
* Bugfix: integral costs for port blockade fixed
* Bugfix: line break in messages become HTML-Newlines
* Bugfix: main town buttons shown without insufficient governor´s residence
* Bugfix: port blockade: travel time not shown
* Bugfix: "report message"-Button no longer shown
* Bugfix: spy reports won´t by to large anymore
* Bugfix: educate spies not possible any longer |
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Mesaj |
DarkSagitarius Membru junior

Data inscrierii: 08/Sep/2008 Mesaje: 55 Localitate: Bucuresti
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Trimis: 26/09/2008 07:59 Titlul subiectului: |
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Deja pe ikariam.org pe serverul Kappa am beneficiat de noile implementari ale versiunii 0.2.8
Sunt cateva lucruri super misto....le dau un copy/paste
* Bugfix - Ships with the mission colonization could not be called back
* Bugfix - Advisor did shine after a new registration
* Bugfix - Approximate costs for military actions have been calculated wrong
* Bugfix - finished researches where only shown one click further
* Bugfix - Mission time between own towns has been wrong
* Bugfix - When de-constructing the hideout the wrong number of spies has been retired
* Bugfix - Viewing error of the Tool-Tip at the combat reports
* Bugfix - Fleets were sometimes not shown in the trading port while being loaded
* Bugfix - A wrong storage Tool-Tip has been shown at the trading post
* Bugfix - When a own spy has been discovered the format of the report has been wrong
* Bugfix - Reports of discovered spies could not be opened
* Bugfix - Poseidon-wonder-permanent-effect has been wrong
* Bugfix - Building time formula of spies has been wrong
* Bugfix - Viewing error at the embassy with IE7
* Bugfix - Resources could be produced during a trading post trade
* Bugfix - Resources could be lost during a trading post trade
* Bugfix - Some players had action points missing
* Bugfix - Destruction of some buildings did not bring any resources
* Bugfix - Wrong view at the military advisor. Attacker have been shown as occupying forces.
* Bugfix - Sort by distance at the trading post has been wrong
* Bugfix - Buying building material by using the trading post was incorrect
* Bugfix - Trading post showed results which have been out of range
* Bugfix - While attacking in waves some trading ships has been lost
* Bugfix - No loot protection by the warehouse at singular wave attacks
* Bugfix - Troops could be send via the sea way also when there was a blockade
* Bugfix - While the workshops was working on an upgrade you could build or destruct the building.
* Bugfix - At the gold highscore where some users with negative entries
* Bugfix - In some cases the town data have been switched in automatic messages
* Bugfix - Viewing error at the diplomacy advisor with the IE
* Bugfix - Erroneous view of the loading duration at the ship-/unit send screens
* Bugfix - Free spies disappeared with special conditions
* Bugfix - Erroneous view while accepting a trade offer at the IE
* Bugfix - Building time from spies have been wrong with hideout level 21
* Bugfix - Viewing error at the premium view of the diplomacy advisor
* Bugfix - Error at the cultural goods arrangement screen
0.2.7 22.07.2008
* Feature - A trade at the trading post is no longer cancelled if the gold is not enough to buy all wanted resources. You are now going to get proportionate resources.
* Feature - A new view at the espionage report while spying fleets
* Feature - The alliance names are links to the alliance page everywhere in the game
* Feature - Attackers do no longer get a combat report when they loose all their troupes in the first round.
* Feature - Trading fleet overview shows the loaded troupes
* Feature - You are now able to stop the loading of your ships
* Feature - Own offers in reach are shown at the trading post
* Feature - Lost units are now shown at the combat report
* Feature - If you do not have enough ships for a transport you are now able to charter some for Ambrosia. Those are only used for that action and not added to the own pool of transporters.
* Feature - Because of changes on the database the online view of alliance members only works correct after they logged in the first time.
* Bugfix - Future researches are now done by levels
* Bugfix - Replacement of troupes has been shown as attack
* Bugfix - Trading ships could not be called back
* Bugfix - Vacation mode of banned players has been cancelled after 30 days |
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EbolaRo Junior

Data inscrierii: 10/Sep/2008 Mesaje: 14 Localitate: Cluj
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Trimis: 26/09/2008 11:25 Titlul subiectului: |
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Super misto,ce nu imi place e ca nu pot ataca un jucator ce are mai putin de jumate decat mine:)),cunosc pe epsilon pe liderul la puncte iar el nu nu va avea pe cine sa atace asa in fata este:))=)).Ma bucur ca s-a implementat chestile alea la generali prin care generalul vede ce atacuri vin spre membri nostri si ce atacuri sunt pe drum si le poate opri;)insa astept sa vad ce functii poate da secretarul:X:D,sper ca in curand sa implementeze si donatiile bonus ce le primeste stapanul unei aliante per penis  _________________ Get a life |
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Nu puteti crea un subiect nou in acest forum Nu puteti raspunde in subiectele acestui forum Nu puteti modifica mesajele proprii din acest forum Nu puteti sterge mesajele proprii din acest forum Nu puteti vota in chestionarele din acest forum
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